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Dont starve together solo
Dont starve together solo




  1. #Dont starve together solo mod
  2. #Dont starve together solo update

#Dont starve together solo mod

I don't know a solution for this, because there is no way to "fix" this, with an disabled mod and as far as I know there is no "unloading mod code" to solve this. I won't write such a mod myself, because it is ALOT of work and I don't know all the sepcial skills good enough for this.Ģ) Attention: When disabling this mod on existing world, the max health won't change back to normal on first loading! Close the world and load it a second time without the mod should fix the max health, but the current health might be stuck at former max health. If you still want a mod that adjusts all special skills of all mobs, depending on the number of players, then please write such a mod and we could make it dependend on my mod, so yours changes skills and my changes health. Most special skills of mobs depend on a percentage of health, so they will still work fine.

dont starve together solo

> No, it only changes health, nothing more. You can change the values to anything you like, but by default they are: (1 and 6 players values)ġ)Does this mod also changes other mob behaviours, like rage or so?

#Dont starve together solo update

If you want to update his health according to new number of players, you have to leave and activate him again.Īlso take a look at other mods I made, see my workshop ) Short answer, this is what happens when you glue multiplayer to a game / game engine which was not designed with multiplayer in. As ButterStuffed stated one server for overworld and one for caves. All the framework must remain solo or not. If a player joins/leaves during a fight against crab king, his health wont change. Even if the world is solo there is nothing to prevent it from becoming a multiplayer world in the future. In the a you can define your own health function! So if one player is in cave and one in Overworld, both worlds will have health values for 1 player. Or set it both to 6 if you always want to play with values for 6 players. Or if you play with 2+ players, but want at least health values for 4 players, you can set min to 4. So if you are playing with 4+ players, but want max health values for 3, then you can set max to 3.

dont starve together solo

Has setting to set min/max value for the number of players the mod should calculate with: (for 2,3,4,5 players, health will be between those values of course)Īnd in case for some reason you have more than 6 players, it will be higher than DST values! This mod automatically adjusts the health of mobs depending on the number of active players, everytime a player joins or leaves.ĭefault is DS values for 1 player, and DST values for 6 players.






Dont starve together solo